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Texas Holdem Definitions
Welcome
to the Texas Holdem definitions
page.
Texas Holdem Definitions:
A
• Ace-High: A five-card hand containing an ace but no pair;
beats a king-high, but loses to any pair or above.
• Aces Full: A full house with aces over any pair.
• Aces Up: Two pairs, one of which is aces.
• Action: The betting.
• Active Player: A player still in the pot.
• Add-On: The opportunity to buy additional chips in some
tournaments.
• Advertise: To make a bluff with the deliberate intention
of being exposed as a loose player.
• All-In: When a player bets all his or her remaining chips.
• An Ace Working: An ace in hand.
• Angle: Any technically legal but ethically dubious way to
increase your expectation at a game; a trick.
• Ante: A token bet required before the start of a hand.
B
• Baby: A small card.
• Back Door Flush (or Straight): When the last two cards make
a player's hand, even though he or she played on the flop for some
other reason.
• Back Into A Hand: To draw into a hand different from the
one you were originally trying to make.
• Bad Beat: When a strong hand is beaten by a lucky hand;
a longshot win.
• Bankroll: The amount of money you have available to wager.
• Behind: You're behind if you don't have the best hand before
the last cards have been dealt.
• Belly Buster: A draw to fill an inside straight; a gut shot.
• Bet: To voluntarily put money or chips into the pot.
• Bet For Value: Betting in order to raise the amount in the
pot, not to make your opponents fold.
• Bet Into: To bet before a stronger hand, or a player who
bet strongly on the previous round.
• Bet The Pot: To bet the total value of the pot.
• Betting Black: Betting $100 amounts (black is a common color
for $100 chips).
• Betting Green: Betting $25 amounts (green is a common color
for $25 chips).
• Betting Red: Betting $5 amounts (red is a common color for
$5 chips).
• Betting White: Betting $1 amounts (white is a common color
for $1 chips).
• Betting Interval: The period during which each active player
has the right to check, bet or raise; the round of betting. It ends
when the last bet or raise has been called by all players still
in the hand.
• Bicycle: The lowest possible hand in lowball: Ace-2-3-4-5.
Also called a wheel.
• Big Bet Poker: Another term for pot-limit and no-limit poker.
• Big Blind: The forced bet in second position before any
cards are dealt. Usually this is a Live Blind, which means that
the player in this position can raise if no one else has before
the cards are dealt.
• Big Slick: The Ace-King card combination.
• Blank: A card that is of no value to a player's hand.
• Blind: A forced bet that one or more players to the dealer's
left must make before any cards are dealt to start the action on
the first round of betting.
• Blind Raise: When a player raises without first looking
at his or her cards.
• Bluff: To bet or raise with a hand that is unlikely to be
the best hand.
• Board: In flop games, the five cards that are turned face
up in the center of the table; in Seven-Card Stud, the four cards
that are dealt face up to each player.
• Boat: Another name for full house.
• Bottom Pair: When you use the lowest card on the flop to
make a pair.
• Bounty: A small amount of cash awarded to a player when
he knocks out another player in some tournaments.
• Brick: A blank.
• Bring-In: The forced bet made on the first betting round
by the player dealt the lowest card showing in Seven-Card Stud and
the highest card showing in razz.
• Broadway: An ace high straight.
• Brush: A cardroom employee responsible for managing the
seating list.
• Buck: In all flop games, a small disk used to indicate the
dealer, or used to signify the player in the last position if a
house dealer is used; a button.
• Bug: A Joker that can be used to make straights and flushes
and can be paired with Aces, but not with any other cards.
• Bullet: An Ace.
• Bullets: A pair of Aces.
• Bump: To raise.
• Buried Pair: In stud games, a pair in the hole.
• Burn: To deal off the top card, face down, before dealing
out the cards (to prevent cheating); or to set aside a card which
has been inadvertently revealed.
• Bust: A worthless hand that has failed to improve as the
player hoped; a busted hand.
• Bust a Player: To deprive a player of all his chips; in
tournament play, to eliminate a player.
• Bust Out: To be eliminated from a tournament by losing all
your chips.
• Busted: Broke, tapped.
• Busted Flush: A hand with only four of five cards in a flush.
• Button: In all flop games, a small disk used to signify
the player in the last position if a house dealer is used; a buck.
• Buy-In: The minimum amount of money required to sit down
in a particular game.
C
• Cage: The cashier, where you exchange cash for chips and
vice versa.
• Call: To match, rather than raise, the previous bet.
• Calling Station: A player who invariably calls, and is therefore
hard to bluff out.
• Cap: In limit games, the limit on the number of raises in
a round of betting.
• Card Room: The room or area in a casino where poker is played.
• Case Card: The last card of a denomination or suit, when
the rest have already been seen.
• Case Chips: A player's last chips.
• Cash In: To leave the game and convert one's chips to cash,
either with the dealer or at the cage.
• Cash Out: To leave a game and cash in one's chips at the
cage.
• Caught Speeding: Slang for caught bluffing.
• Chase: To stay in against an apparently stronger hand, usually
in the hope of filling a straight or flush.
• Check: To abstain from betting, reserving the right to call
or raise if another player bets. Also another name for a chip.
• Check-Raise: To check and raise in a betting round.
• Check In The Dark: To check before looking at the card or
cards just dealt.
• Cheese: A very substandard starting hand.
• Chip Race: As the limits increase in tournaments, lower
denomination chips are taken out of circulation. Rather than rounding
odd chips up or down for each player, the players are dealt a card
for each odd chip. The player with the highest card is given all
the odd chips, which are then colored up.
• Chop: To return the blinds to the players who posted them
and move on to the next hand, if nobody calls the blind.
• Cinch Hand: An unbeatable hand; nuts.
• Closed Hand: A hand in which all cards are concealed from
the opponents.
• Closed Poker: Games in which all of the cards are dealt
face down.
• Cold: If a player says his cards have "gone cold,"
he's having a bad streak.
• Cold Call: To call a raise without having already put the
initial bet into the pot.
• Cold Deck: A fixed deck.
• Color Up: To exchange one's chips for chips of higher value,
usually to reduce the number of chips one has on the table.
• Come: Playing a worthless hand in the hope of improving
it is called "playing on the come."
• Come Hand: A hand that has not yet been made, requiring
one or more cards from the draw to complete it.
• Come Over The Top: To raise or reraise an opponent's bet.
• Commit Fully: To put in as many chips as necessary to play
your hand to the river, even if they're your case chips.
• Community Cards: In flop games and similar games, the cards
dealt face up in the center of the table that are shared by all
active players.
• Connectors: Consecutive cards which might make a straight.
• Counterfeit: In Omaha Hi/Lo, when the board pairs your key
low card, demoting the value of your hand.
• Cowboy: Slang for a King.
• Crack: To beat a powerful hand.
• Crying Call: A call with a hand you think has a small chance
of winning.
• Cut It Up: To split the pot after a tie.
• Cut The Pot: To take a percentage of each pot for the casino
running the game.
D
• Dead Card: A card no longer legally playable.
• Dead Hand: A hand no longer legally playable, due to some
irregularity.
• Dead Money: Money put into the pot by players who have already
folded.
• Dealer's Choice: A game in which each dealer, in turn, chooses
the type of poker to be played.
• Declaration: In high-low poker, declaring by the use of
coins or chips whether one is aiming to win the high or the low
end of the pot, or both.
• Declare Games: Games in which a player must declare the
value of his hand in order to claim the pot.
• Deuce: A two, the lowest ranking card in high poker.
• Dominate: Said of a starting hand that will almost always
beat another starting hand.
• Door Card: In Seven-Card Stud, the first exposed card in
a player's hand.
• Double Belly Buster: A hand with two inside straight draws.
• Double Gut Shot: A draw to a broken sequence of cards, in
which either of two cards will make the straight.
• Double Through: Going all-in against an opponent in order
to double your stack if you win the hand.
• Down Cards: Hole cards.
• Down To The Felt: A player who has lost most of his chips.
• Draw Lowball: A form of poker in which the lowest hand wins.
• Draw Out: To improve your hand so that it beats an opponent
who had a better hand than yours prior to your draw.
• Draw Poker: A form of poker in which each player receives
five cards and then has the option of discarding one or more of
them and receiving new cards in their place.
• Drawing Dead: Drawing to a hand that cannot possibly win.
• Drawing Hand: A potentially strong hand requiring a particular
card from the draw to make it.
• Driver's Seat: The player who is making all the betting
and thus appears to hold the strongest hand is said to be in the
driver's seat.
• Drop: To fold.
E
• Early Position: A position on a round of betting in which
you must act before most of the other players.
• Effective Odds: The ratio of the total amount of money you
expect to win if you make your hand to the total amount of bets
you will have to call to continue from the present round of betting
to the end of the hand.
• Equity: The value of a particular hand or combination of
cards.
• Even Money: A wager in which you hope to win the same amount
as you bet.
• Expectation: The profit or loss you would expect to make
on average over a number of hands.
F
• Family Pot: A pot in which most of the players at the table
are still involved at the end of the hand.
• Favorite: A hand that has the best chance of winning.
• Fifth Street: In flop games, the final round of betting
and the fifth community card on the board; in stud games, the fifth
card dealt to each player and the third betting round (on the third
upcard).
• Fill: To pull the card one is seeking; to hit.
• Fill Up: To make a full house.
• Fish: A poor player; an amateur who is losing a lot of money.
• Fishhooks: Slang for Jacks.
• Five-Card Draw: A draw poker game in which the players start
with five cards and then may draw to replace them.
• Five-Card Stud: A stud poker game in which each player gets
one concealed card and four exposed cards.
• Flat Call: To call a bet without raising.
• Flat Limit: A betting limit in a poker game that does not
escalate from one round to the next.
• Flop: In flop games, the first three community cards, which
are turned face up simultaneously and start the second round of
betting.
• Flop Games: A family of poker games played with five community
cards. The first three cards, turned face up simultaneously, are
called the flop. Popular flop games include Texas Hold 'Em and Omaha.
• Flush: Five cards of the same suit.
• Flush Draw: Having four cards of the same suit, and hoping
to draw a fifth to make a flush.
• Fold: To withdraw from the hand rather than bet or raise;
to give up.
• Forced Bet: A required bet to start the action on the first
round of a poker hand.
• Four-Flush: Four cards of the same suit, requiring a fifth
to make a flush.
• Four Of A Kind: Four cards of the same denomination.
• Fourth Street: In flop games, the fourth card on board and
the third round of betting, the turn; in Seven-Card Stud, the fourth
card dealt to each player and the second round of betting (on the
second upcard).
• Free Card: A card that a player gets without having to call
a bet.
• Free Ride: To stay in a hand without being forced to bet.
• Freeroll: A situation in which two players have the same
hand, but one of the players has a chance to better his hand.
• Freeze Out: A game or tournament in which all players start
with the same amount and play until one player has won all the chips.
• Full House: Any three cards of the same denomination, plus
any pair of a different denomination.
G
• Get The Right Price: The pot odds are favorable enough for
you to justify calling a bet or a raise with a drawing hand.
• Get Full Value: Betting, raising and re-raising in order
to manipulate the size of the pot so that you will be getting maximum
pot odds if you win the hand.
• Get There: To make your hand.
• Give Action: Betting, calling, raising or re-raising.
• Gut-Shot: A card drawn to fill an inside straight.
H
• Hand: A player's best five cards.
• Heads-Up: A game between just two players, often the climax
of a tournament.
• High-Low: A poker game in which the highest and lowest hands
share the pot. Also called High-Low Split.
• Hit: To pull the card one is seeking; to fill.
• Hit And Run: A player who has only been at the table a short
amount of time and leaves after winning a big pot.
• Hold 'Em: A form of poker in which players use five community
cards in combination with their two hole cards to form the best
five-card hand. Also called Texas Hold 'Em.
• Hole: The concealed card or cards.
• Hole Card: A card concealed in a player's hand.
• House: The establishment; the casino or cardroom.
• Hot: Said of a player on a winning streak.
I
• Ignorant End: The low end straight.
• Implied Odds: The amount of money you expect to win if you
make your hand versus the amount of money it will cost you to continue
playing.
• In: A player is "in" if he or she has called all
bets.
• In The Dark: To check or bet blind, without looking at your
cards.
• Inside Straight: Four cards requiring one in the middle
to fill a straight.
• Isolate: To raise with the intention of reaching a heads
up between yourself and a single other player.
J
• Jacks Or Better: A form of draw poker in which a player
needs at least a pair of Jacks to start the betting.
• Jam: To bet or raise the maximum.
• Jammed Pot: The pot has been raised the maximum number of
times, and may also be multi-way.
• Joker: The fifty-third card in the deck, used as a wild
card or a bug.
K
• Kansas City Lowball: A form of lowball poker played for
a deuce to seven low.
• Keep Honest: To call an opponent on the river, even though
you believe he has a better hand than you do.
• Key Card: The one card that will make your hand.
• Key Hand: In a tournament, the hand that proves to be a
turning point, for better or worse.
• Kibitzer: A non-playing spectator; a railbird.
• Kick It: To raise.
• Kicker: The highest unpaired side card.
• Kill: A kill game is one in which a player may place an
extra bet, causing the betting limits to go up for just that hand.
The player posting the bet is the "killer," and the hand
is considered a "kill pot." The player is said to have
"killed the pot" for the amount of the kill.
• Knave: A Jack.
L
• Late Position: A position on a round of betting in which
you act after most of the other players have acted.
• Lay Down: To reveal one's hand in a showdown.
• Lay Down Your Hand: To fold.
• Lead: To be the first to enter the pot after the blind.
• Legitimate Hand: A strong hand that is not a bluff.
• Limit Poker: A game with fixed minimum and maximum betting
intervals.
• Limp In: To enter the round by calling a bet rather than
raising.
• Limper: A player who enters the pot for the minimum bet.
• Live Blind: When the player is allowed to raise even if
no one else raises first; straddle.
• Live Card: In stud games, a card that has not yet been seen
in an opponent's hand and is presumed likely to be still in play.
• Live Hand: A hand that is still eligible to win the pot.
• Live One: An inexperienced, bad or loose player who apparently
has plenty of money to lose; a rich sucker.
• Lock: A hand that cannot lose; a cinch hand.
• Long Odds: The odds for an event that has a relatively small
chance of occurring.
• Loose: Playing more hands than the norm.
• Loose Game: A game with a lot of players in most pots.
• Lowball: A form of poker in which the lowest hand wins the
bets they were able to match. Additional bets are placed in a side
pot and are contested among the remaining players.
M
• Make: To make the deck is to shuffle.
• Make A Move: To try a bluff.
• Maniac: A very aggressive player who plays hands that more
conservative players would probably not consider.
• Mark: A sucker.
• Marker: An IOU.
• Mechanic: A cheat who manipulates the deck.
• Middle Pair: In flop games, a middle pair is made by pairing
with the middle card on the flop.
• Middle Position: A position on a round of betting somewhere
in the middle.
• Miss: To be unable to make your drawing hand when the final
cards are dealt.
• Monster: A hand that is almost certain to win.
• Move In: To go all-in.
• Muck: To discard a hand; also the discard pile in which
all cards are dead.
N
• Narrow the Field: To bet or raise in order to scare off
other players whose hands are currently worse than yours, but have
the potential to improve.
• Nit: To bide your time, patiently waiting for a playable
hand.
• No-Limit Poker: A game in which players can bet as much
as they have in front of them on any given round.
• Nut Flush: The best available flush.
• Nuts: The best possible hand at any point in the game, a
cinch hand
O
• Odds: The probability of making a hand versus the probability
of not making the hand.
• Offsuit: Two different suits, used to describe the first
two cards.
• Omaha: A flop game similar to Hold 'Em, but each player
is dealt four cards instead of two, and a hand must be made using
exactly two pocket cards, plus three from the table.
• On Board: On the table; in the game.
• On The Come: A hand that is drawing to a straight or flush.
• On Tilt: Playing poorly, usually because of becoming emotionally
upset.
• One-Gap: An inside straight.
• Open: To make the first bet.
• Open-Ended Straight: Four consecutive cards requiring one
at either end to make a straight.
• Open Card: Exposed card; a card dealt face-up.
• Open Pair: An exposed pair; a pair of face-up cards.
• Open Poker: Games where some of the cards are dealt face
up.
• Option: When a player posts a live blind, that player is
given the option to raise when their turn comes around, even if
no one else has raised; straddle.
• Out: A card remaining in the deck that could hopefully improve
your hand.
• Outdraw: To beat an opponent by drawing to a better hand.
• Outrun: Outdraw.
• Overcall: To call a bet after another player has already
called.
• Overcard: In stud games, a card higher than your opponent's
probable pair; in flop games, a card higher than any card on the
board.
• Overpair: In flop games, a wired pair higher than any card
on the board.
P
• Paint Cards: King, Queen and Jack; face cards; court cards;
picture cards.
• Pair: Two cards of the same denomination.
• Pass: Fold.
• Pat Hand: A hand that is played as dealt, without changing
a card; usually a straight, flush or full house.
• Pay Off: To call a bet or raise when you don't think you
have the best hand.
• Pay Station: A player who calls bets and raises much more
than is typical; a calling station.
• Picture Cards: King, Queen and Jack; face cards; court cards;
paint cards.
• Pip: The suit symbols on a non-court card, indicating its
rank.
• Play Back: To raise or re-raise an opponent's bet.
• Play Fast: Aggressively betting a drawing hand to get full
value for it if you make it.
• Play With: Staying in the hand by betting, calling, raising,
or re-raising.
• Playing the Board: In flop games, if your best five card
hand uses the five community cards.
• Pocket: Another term for hole.
• Pocket Rockets: A pair of aces in the hole.
• Position: Your seat in relation to the dealer, and thus
your place in the betting order.
• Post: To post a bet is to place your chips in the pot.
• Pot: The money or chips in the center of the table.
• Pot Limit: A game in which the maximum bet is the total
of the pot.
• Pot Odds: The amount of money in the pot versus the amount
of money it will cost you to continue in the hand.
• Prop: Short for proposition player; similar to a shill,
but plays with his own money.
• Proposition Player: A cardroom employee who joins a game
with his own money when the game is shorthanded, or to get a game
started; similar to a shill.
• Protect A Hand: To protect a hand is to bet so as to reduce
the chances of anyone outdrawing you by getting them to fold.
• Protect Your Cards: To protect your cards is to place a
chip or some other small object on top of them so that they don't
accidentally get mucked by the dealer, mixed with another player's
discards, or otherwise become dead when you'd like to play them.
• Put Down: Fold.
• Put Him On: To guess an opponent's hand and play accordingly.
• Putting On The Heat: Pressuring your opponents with aggressive
betting strategies to get the most value from your hand.
Q
• Quads: Four of a kind.
• Qualifier: In high-low, a requirement the hand must meet
to be eligible for a portion of the pot.
R
• Rack: A plastic tray that holds 100 chips in 5 stacks of
20.
• Rag Off: To get a card on the river that doesn't help you.
• Ragged Flop: Flop cards that are of no use to any player's
hand.
• Rags: Worthless cards; blanks.
• Rail: The sideline at a poker table.
• Railbird: A non-playing spectator or kibitzer, often used
to describe a broke ex-player.
• Rainbow: Three or four cards of different suits.
• Raise: To call and increase the previous bet.
• Rake: Chips taken from the pot by the dealer on behalf of
the house.
• Rank: The value of a card. Each card has a suit and a rank.
• Rap: To knock the table, indicating a check.
• Read: To try and determine your opponent's cards or betting
strategy.
• Rebuy: To start again, for an additional entry fee, in tournament
play (where permitted).
• Redraw: A draw to an even better hand when you currently
are holding the nuts.
• Represent: To bet in a way that suggests you are holding
a strong hand.
• Re-raise: To raise a raise.
• Reverse Implied Odds: The ratio of the amount of money now
in the pot to the amount of money you will have to call to continue
from the present round to the end of the hand.
• Ring Game: A non-tournament game.
• River: In flop games, the last round of betting on the fifth
street card; in stud games, the last round of betting on the seventh
street card.
• Rock: A very tight, conservative player.
• Roll: To turn a card face-up.
• Rolled Up: In Seven-Card Stud, three of a kind on third
street (the first three cards).
• Round of Betting: The period during which each active player
has the right to check, bet or raise. It ends when the last bet
or raise has been called by all players still in the hand.
• Rounder: A professional player who "makes the rounds"
of the big poker games in the country.
• Royal Flush: The best possible poker hand, consisting of
the 10 through the Ace, all the same suit.
• Run: A straight, or a series of good cards.
• Run Over: Playing aggressively in an attempt to control
the other players.
• Runner-Runner: A hand made on the last two cards.
• Running: Two needed cards that come as the last two cards
dealt.
• Running Bad: On a losing streak.
• Running Good: On a winning streak.
• Running Pair: When the last two cards on the board make
a pair.
• Rush: Several winning hands in a short period of time.
S
• Sandbag: To check a strong hand with the intention of raising
or re-raising.
• Satellite: A small-stakes tournament whose winner obtains
cheap entry into a bigger tournament.
• Scare Card: An up card that looks as though it might have
made a strong hand.
• School: The players in a regular game.
• Scoop: To win the entire pot.
• Seat Charge: In public cardrooms, an hourly fee for playing
poker.
• Second Pair: In flop games, pairing the second highest card
on board.
• Semi-Bluff: To bet with a hand which isn't the best hand,
but which has a reasonable chance of improving.
• Set: Three of a kind; trips (usually applies to a pair in
hand and a matching card on board).
• Seventh Street: The final betting round on the last card
in Seven-Card Stud.
• Shill: A cardroom employee, often an off-duty dealer, who
plays with house money to make up a game.
• Shootout: A tournament format in which a single player ends
up with the entire prize money, or in which play continues at each
table until only one player remains.
• Short Odds: The odds for an event that has a good chance
of occurring.
• Short-Stacked: Having only a small number of chips left.
• Show One, Show All: A rule that says if a player shows their
cards to anyone at the table they can be asked to show everyone
else.
• Showdown: The point at the end of the final round of betting
when all the remaining player's cards are turned up to see which
player has won the pot.
• Side Card: An unmatched card that may determine the winner
between two otherwise equal hands.
• Side Pot: A separate pot contested by other players when
one player is all-in.
• Sixth Street: In Seven-Card Stud, the fourth round of betting
on the sixth card.
• Slow Play: Disguising the value of a strong hand by underbetting,
to trick an opponent.
• Slowroll: To reveal one's hand slowly at showdown, one card
at a time, to heighten the drama.
• Small Blind: The smaller of the two compulsory bets in flop
games, made by the player in the first position to the dealer's
left.
• Smooth: The best possible low hand with a particular high
card.
• Smooth Call: To call rather than raise an opponent's bet.
• Snap Off: To beat another player, often a bluffer, and usually
without a powerful hand.
• Speed: The level of aggressiveness with which you play.
Fast play is more aggressive, slow play is more passive.
• Splash The Pot: To throw your chips into the pot, instead
of placing them in front of you. This makes it difficult for the
dealer to determine the amount you bet.
• Split: A tie.
• Spread: When a cardroom starts a table for a particular
game, it is said to spread that game. If you want to know what games
are played in a particular place, you can ask what they spread.
• Spread Limit: Betting limits in which there is a fixed minimum
and maximum bet for each betting round.
• Stack: The pile of chips in front of a player.
• Stand Pat: To decline an opportunity to draw cards.
• Stand-Off: A tie, in which the players divide the pot equally.
• Stay: To remain in a hand with a call rather than a raise.
• Steal: A bluff in late position, attempting to steal the
pot from a table of apparently weak hands.
• Steel Wheel: In lowball, a straight flush, five high (Ace-2-3-4-5).
• Straddle: To make a blind raise before the deal; big blind.
• Straight: Five consecutive cards of mixed suits.
• Straight Flush: Five consecutive cards of the same suit.
• Streak: A run of good or bad cards.
• String Bet: An illegal bet in which a player puts some chips
in the pot, then reaches back to his stack for more, without having
first verbally stated the full amount of hisbet.
• Structure: The limits set upon the ante, forced bets and
subsequent bets and raises inany given game.
• Stuck: Slang for losing, often a substantial amount of money.
• Stud: Any form of poker in which the first card or cards
are dealt down, or in the hole, followed by several open, or face
up, cards.
• Suck Out: To win a hand by hitting a very weak draw, often
with poor pot odds.
• Suited: Cards of the same suit.
• Sweat: To watch a player from the rail.
• Sweeten: The Pot Slang for raise.
T
• Table: Refers to the poker table itself, or the collective
players in the game.
• Table Cop: A player who calls with the intention of keeping
other players honest.
• Table Stakes: A poker game in which a player cannot bet
more than the money he has on the table.
• Table Talk: Any discussion at the table of the hand currently
underway, especially by players not involved in the pot, and especially
any talk that might affect play.
• Take Off A Card: To call a single bet in order to see one
more card.
• Take The Odds: To wager less money on a proposition than
you hope to win.
• Tapped Out: Broke, busted.
• Tell: A player's nervous habit or mannerism that might reveal
his hand.
• Texas Hold 'Em: A form of poker in which players use five
community cards in combination with their two hole cards to form
the best five-card hand. Also called Hold 'Em.
• Third Pair: In flop games, pairing the third highest card
on board.
• Third Street: In Seven-Card Stud, the first round of betting
on the first three cards.
• Three Flush: Three cards of the same suit, requiring two
more to make a flush.
• Three Of A Kind: Three cards of the same denomination, with
two side cards; trips.
• Tight: A conservative player who only plays strong hands,
or playing on fewer hands than the norm.
• Tight Game: A game with a small number of players in most
pots.
• Tilt: See on tilt.
• To Go: An amount "to go" is the amount it takes
to enter the pot.
• Toke: A tip to the dealer.
• Top Pair: In flop games, pairing the highest card on board.
• Trey: A three.
• Triplets: Three of a kind.
• Trips: Slang for triplets; three of a kind.
• Turn: In flop games, the fourth street card.
• Two Flush: Two cards of the same suit, requiring three more
to make a flush.
• Two Pair: A hand with two pairs and a kicker.
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• Under-Raise: To raise less than the previous bet; allowed
only if a player is going all in.
• Under The Gun: The first to bet.
• Underdog: A hand that does not have the best chance of winning
before all the cards are dealt.
• Up Card: An open card, a card dealt face-up.
• Wake Up With A Hand: To be dealt a hand with winning potential.
• Wheel: The lowest hand in lowball, Ace-2-3-4-5; also known
as a bicycle.
• Whipsaw: To raise before, and after, a caller who gets caught
in the middle.
• Wild Card: A card designated as a joker, playable as any
value.
• Wired Pair: A pair in hand.
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